What share of the pot belongs to your hand?

Equity is your average share of the pot against all the opponent combos we consider possible. We will start on the river: the board is complete, so no more cards can change either hand.

Perceived range

TTJJQQKKAAAKs

Your cards

Qs Qd

board

Kh 9c 2s 8d 3h

You have QQ on a board with a king. Some hands in the range beat you, some lose to you and some tie. We need to count their physical combos, not just their hand names.

Review exercise 4.4: range composition

1. Find the available opponent combos

Our six hand classes start with 34 combos. Your two queens block five QQ combos. The Kh on the board blocks three KK combos and the AhKh combo from AKs. That removes nine combos in total.

34 − 9 = 25

We now compare your QQ with the 25 available opponent combos.

2. Count wins, ties and losses

Compare the best five-card hand for each available combo with your QQ on the completed board.

Opponent handCombosResult for Hero
TT6Win
JJ6Win
QQ1Tie
KK3Loss
AA6Loss
AKs3Loss

TT and JJ give you 12 winning combos. The remaining QQ combo ties with you. AA, KK and AKs give you 12 losing combos.

Wins
12
Ties
1
Losses
12

3. Add half of each tie

A win gives you the whole pot and a tie against one opponent gives you half. The 12 winning combos therefore count as 12 pots, and the tied combo adds half a pot.

12 + 1 ÷ 2 = 12.5

These are not extra opponent hands: 12.5 is the pot share represented by 12 wins and one tie. Now divide that amount by all 25 available combos.

4. Divide by all available combos

(12 + 1 ÷ 2) ÷ 25 × 100 = 50.00%

Your equity is 50%: across these possibilities, your average share is half the pot.

The chance of winning outright is 48%, and the chance of tying is 4%. Half of that 4% is added to the wins: 48% + 2% = 50% equity.

Check the same range in the grid

Each cell keeps the original / blocked / available combo counts. QQ shows 6/5/1: your cards leave just one opponent combo. AA shows 6/0/6: all six ace-pair combos remain.

Open QQ to see why only QhQc remains. The opponent’s exact suits matter when removing blockers, even when several combos would have the same hand strength.

We assign the 3-bet range to the opponent in BB (30 BB). Against BTN.

View source chart

What changes on the turn and flop?

Before the river, a hand that is behind now may improve. Complete the board with the legal remaining cards, compare the final hands, and average the pot shares. Future cards cannot reuse your cards, the opponent combo or the existing board.

The first three levels use the river so you can count the combos by hand. Beginner and easy guide every calculation; intermediate starts with the available combos. Difficult and nightmare ask for a single equity estimate on the turn or flop.

Remember

Equity = (combos you beat + tied combos ÷ 2) ÷ available combos × 100

Example: 12 winning combos + 1 tied combo ÷ 2 = 12.5. With 25 available combos, 12.5 ÷ 25 × 100 gives 50% equity.

On the river, count the combos you beat and add half the tied combos. Divide by every available opponent combo, then multiply by 100.

On the flop and turn, include the possible cards still to come. Every available physical combo has the same weight.

In guided river rounds, calculate equity to two decimal places. In difficult and nightmare, choose the closest estimate, rounded to five percentage points.

Questions about hand versus range equity

Against one opponent, a tie gives you half the pot. One tied combo contributes half as much as one combo you beat.

No. Every available physical combo has the same weight. In this example AA has 6 available combos and QQ has only 1, so AA contributes six times as much to the range.

Lesson 4.4 counts what part of the range forms a requested hand or draw. Equity measures your expected share of the pot against the whole available range, including ties and cards still to come.

No. It is an average share of the pot across the possible opponent combos and completed boards. One actual hand can end in a win, a loss or a tie.

We use a complete single action from one preflop chart as the assigned range, then remove known-card blockers. It is a training assumption; the exercise does not infer later opponent actions.

River and turn calculations enumerate the legal possibilities. Guided river answers use two decimal places. Difficult and nightmare answers are rounded to five percentage points; flop equity is estimated from legal completed boards.